Animation Pipeline
Animation Pipeline
[edit]Here you find important links for the Animation Pipeline.
Recent Changes and additions
[edit]16.06.11 - Zombie update
[edit]Zombie was updated to 0.2
28.03.11 - Quickfolder released.
[edit]Little handy tool for faster project search. Quickfolder
23.02.11 - Twixtor
[edit]Twixtor4 has been installed on Fusion and Renderfarm. There are 2 interactive and 6 render (floating) licenses available. Please consider this on your comps.
22.02.11 - Fusion update
[edit]Fusion has been updated to 6.1.4.760. Except few nodes the farm is uptodate!
09.02.11 - gamma up / down fix
[edit]The macro for gamma up/down and LUTs not don't have the pre/post divide button on by default to mimic fusions default behaviour.
20.01.11 - clipboardpath released
[edit]This little script converts /Volumes/pslsrv10/ paths to X:\ and vice versa on text which is in the clipboard. Only for windows so far. Simply start this batch file:
N:\PSL_GLOBALS\PSL_Pipeline\bin\PSL_clipboardpath.bat
Copy a mac path to the clipboard. Run the script ... magically it is now a windows path. Hooray!
TODO: So far it does not keep the case.
30.11.10 - Trac update
[edit]Trac (ticket system) now supports emails for watching your problem. See below.
30.11.10 - Rendertemp 2 Input3D v0.3 (beta)
[edit]Newer release fixed some bugs and supports keeping arbitrary depth of folders from the source.
26.11.10 - Rendertemp 2 Input3D v0.2 (beta)
[edit]The RR PostDone Script was updated. Unfortunately you still have to disable/delete the job afterwards since the bug which was said to fix still exists.
For a complete reference check: Rendertemp2Input3D
RR Problem: http://www.binaryalchemy.de/forum/viewtopic.php?p=5846#5846
Minor BUGFIX on 29.11.10
25.11.10 - 2Client 1.3 (beta)
[edit]- Bug fixed: Append / Create where not correctly taken into account
- Enhancement: now UNC path also supported as project server
Simply start with the same batch file "PSL_2client.bat" from %PSLPIPELINE%\bin
03.11.10 - Rendertemp 2 Input3D (beta)
[edit]This is a post done script for Royal Render which moves files from rendertemp to the proper *_Input/3D/<Scenename (optional)>/<Passname>/v<Version>/ folder. You can supply a scenename using the first "Scene/Shot/Ver" field on the Royal renderjob.
This script is a PostDone script, which means it is triggered after approval was clicked (if the PPRendertemp 2 Input 3D is activated). Since RR tries to rerender missing frames this script spawns a new process and waits for a certain time until it moves the files. We are working on a solution for this, compare: http://www.binaryalchemy.de/forum/viewtopic.php?p=5846#5846
28.10.10 - Mojito 0.2.0 (beta)
[edit]First release of Mojito. A utility which helps with annotation of image sequences and screenshots.
14.10.10 - 2Client 1.0 (beta)
[edit]First release of 2Client. A helper utility which makes publishing files to the toClient folder easier.
06.09.10 - Python on Server
[edit]Finally python resides on PSLSRV04 so without additional effort the python scripts will work from any workstation. Additionally virtualenv will allow to use different python environments for different tools.
26.08.10 - breaktogether 0.0.1
[edit]A new Fusion script which allows to render all selected tools to a certain path. Useful for creating breakdowns from a comp.
19.08.10 - Localizer 0.0.8 (compatibility release)
[edit]This release only fixes running Localizer on Python 2.6 x64. Newer Workstation installations will get Python 2.6 as default interpreter. Old once can keep Python 2.5 and Localizer 0.0.7 for a while.
25.06.10 - Localizer 0.0.7
[edit]Fixes bug which prevented from localizing locally. For update run:
N:\PSL_GLOBALS\PSL_Pipeline\_software\__SCRIPTS__\localizer_install.bat
Also you can localize from Y: now. Simply add Y: to your server configuration like this:
[paths] server = \\Pslsrv10\pslsrv10\;X:\;Y:\
24.06.10 - Fusion Environment
[edit]Fusion_Environment added.
10.06.10 - Path maps
[edit]We changed the files on Y: for consistency. So following mapping should be used on all workstations:
X: Server (pslsrv10) Y: Remote Server Mirror (pslwst12) V: Local Drive
X and V should be used in the localizer. If you can't change your second local drive to V: call us.
08.06.10 - Localizer 0.0.6
[edit]This release fixes some bugs and gives further options. You can disable Refreshing on start by editing your configuration. Set refresh_on_start = 0.
Double Clicking on the target allows you to start a sequence viewer or explorer. You can change the default tools in the tools section of the configuration file. If the application doesn't start on a new thread include "start". You can change the default application in your config.
[tools] path = explorer imagesequence = start "N:\tools\DJV Imaging 64 Bit\bin\djv_view.exe" movie = start
07.06.10 - Localizer 0.0.5
[edit]A bugfix release which enables to make use of the "fast server" pslwst12.
The default remote server path is "Y:\LOCALCACHE". Press F10 within the localizer to edit the preferences.
remote = y:\LOCALCACHE
You can also change the defaults:
postprocess = 0 or 1 if you want to enable the postprocess by default. sizecalculation = 0 or 1 or 2 to have NoSize, AproxSize or RealSize by default.
Please note that the post process is ignored on remote jobs since it will mess up your trim ranges. Be sure to wait till the copyjob is finished and then use the localizer_toLocal script withing fusion.
01.06.10 - textover6
[edit]The macro textover might be the cause of missing font problems on rendernodes. The new one is created in Fusion6 and hopefully solves the problem. Also it sets the plate size and aspect ratio automatically.
01.06.10 - Frischluft OFX Update
[edit]The plugins on the rendernodes and in the OFX Gloabls are uptodate (v1.43). Older once cause problems.
01.06.10 - Send_toRoyalRender6
[edit]A fusion compscript script which does the following:
- Change Local Paths (depending on your localizer config file) to the server. - Saves the comp - Submits the comp to RR6 Submitter - Saves a new version - Undoes the path changes so you work local again in the new version
This way you never override the submitted comp which has the correct paths.
Pipeline Documentation
[edit]file:///N:/PSL_GLOBALS/PSL_Pipeline/docs/index.html
(copy paste into browser)
Pipeline Bugtracker / Ticket System
[edit]http://pslsrv18:8090/psl_anm_3DPipeline
Open Tickets by Component: http://pslsrv18:8090/psl_anm_3DPipeline/report/9
All Tickets by Component: http://pslsrv18:8090/psl_anm_3DPipeline/report/10
Create new Tickets
[edit]Log in the ticket system.
| Login | (username) |
| Password | pipeline |
If you username is not registrered send me a message
Goto: http://pslsrv18:8090/psl_anm_3DPipeline/newticket
Select the type, component and priority. Please provide as much Information so that the problem can be reproduced.
Preferences
[edit]All application preferences are stored in N:\PSL_GLOBALS\PSL_Pipeline\prefs\ at the folder with your username.