ACES
ACHTUNG WIP Seite, also echt WIP!
In this document you will find all necessary information regarding the ACES color management workflows.
Please read all information at least twice and follow the instructions carefully.
If there are any questions concerning the documentation please contact Paul Dreisen for further information.
Introduction
The Academy Color Encoding System (ACES) is a color image encoding system created by hundreds of industry professionals under the auspices of the Academy of Motion Picture Arts and Sciences. ACES allows for a fully encompassing color accurate workflow, with "seamless interchange of high quality motion picture images regardless of source"
To make things short, it handles colors pretty well.
From the technical side ACES is a huge color space which can handle very other color space without loosing any information.
Do you want to know more?
https://en.wikipedia.org/wiki/Academy_Color_Encoding_System
http://opencolorio.org/
Important info on using ACES
- First of all if a 3D rendered file is done using ACES it cannot be used with a sRGB comp workflow!
- Projects done in ACES can be easily saved into sRGB or Rec 709 color space.
- You will need to convert all used input files with the right mode into ACES, otherwise they will produce wrong colors.
Suppoerted DCC tools and how they support ACES
Before we go into details here is a list of all our inhouse DCC´s we use to create our images and films.
| Software | ACES | OCIO | Plugin |
|---|---|---|---|
| Maya | 1.0 | Yes | included |
| Nuke | 1.0 | Yes | included |
| Fusion | no | Yes | included |
| AFX | no | Plugin | Yes |
| Flame | 1.0 | no | included |
| Resolve | 1.0 | no | included |
| Houdini | tba | tba | tba |
| Cinema | tba | tba | tba |
| Photoshop | no | ICC profile | no |
| Premiere | tba | tba | tba |
As you can see most of our tools support the new ACES workflow.
As there are severy things you need to take care of the setup process for each DCC will be explained a little lower on this page.
File Formate
sRGB: jpg, pnd, tga, tif8, gif
Log: DPX
Linear: EXR
Maya setup
Nuke Setup
Flame Setup
Resolve Setup