ACES: Difference between revisions
Paul Dreisen (talk | contribs) No edit summary |
Paul Dreisen (talk | contribs) No edit summary |
||
| Line 11: | Line 11: | ||
<br /> To make things short, it handles colors pretty well. | <br /> To make things short, it handles colors pretty well. | ||
<br /> From the technical side ACES is a huge color space which can handle very other color space without loosing any information. | <br /> From the technical side ACES is a huge color space which can handle very other color space without loosing any information. | ||
<br /> | <br /> Do you want to know more? | ||
<br /> https://en.wikipedia.org/wiki/Academy_Color_Encoding_System | |||
<br /> http://opencolorio.org/ | |||
==Getting started== | ==Getting started== | ||
<br /> | <br /> | ||
Revision as of 07:36, 27 June 2017
ACHTUNG WIP Seite, also echt WIP!
In this document you will find all necessary information regarding the ACES color management workflows.
Please read all information at least twice and follow the instructions carefully.
If there are any questions concerning the documentation please contact Paul Dreisen for further information.
Introduction
The Academy Color Encoding System (ACES) is a color image encoding system created by hundreds of industry professionals under the auspices of the Academy of Motion Picture Arts and Sciences. ACES allows for a fully encompassing color accurate workflow, with "seamless interchange of high quality motion picture images regardless of source"
To make things short, it handles colors pretty well.
From the technical side ACES is a huge color space which can handle very other color space without loosing any information.
Do you want to know more?
https://en.wikipedia.org/wiki/Academy_Color_Encoding_System
http://opencolorio.org/
Getting started
File Formate
sRGB: jpg, pnd, tga, tif8, gif
Log: DPX
Linear: EXR
Maya setup
Nuke Setup
Flame Setup
Resolve Setup