Shotgun project creation steps: Difference between revisions
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This page contains some information and a step by step tutorial on how to create new Shotgun projects at Parasol Island. | This page contains some information and a step by step tutorial on how to create new Shotgun projects at Parasol Island. | ||
=== 1. Creation steps in the Agentursoftware. === | |||
* Choose a proper name for your project without and special characters like "#-$§%&/()/&" | |||
* Think twice if yeou will need the project folders on our server, for producing the images or movies we do only need ONE folder, not a folder for each "Nachkalkulation" or "Adaption" | |||
* If the project is done bei FLM and ANM we only need one folder created on the server because we will only do the work in one of them. | |||
* If you are not 100% sure that we need the folder, ask someone in charge. | |||
* After taking all these steps you can create the project in the Agentursoftware. | |||
=== 2. Creation Steps in Shotgun === | |||
* We do have a working script which automatically creates the newly created project in Shotgun. | |||
Revision as of 12:17, 24 May 2016
Welcome!
This page contains some information and a step by step tutorial on how to create new Shotgun projects at Parasol Island.
1. Creation steps in the Agentursoftware.
- Choose a proper name for your project without and special characters like "#-$§%&/()/&"
- Think twice if yeou will need the project folders on our server, for producing the images or movies we do only need ONE folder, not a folder for each "Nachkalkulation" or "Adaption"
- If the project is done bei FLM and ANM we only need one folder created on the server because we will only do the work in one of them.
- If you are not 100% sure that we need the folder, ask someone in charge.
- After taking all these steps you can create the project in the Agentursoftware.
2. Creation Steps in Shotgun
- We do have a working script which automatically creates the newly created project in Shotgun.